From November 2021 onwardsCodeWeavers is in the process of bringing DirectX 12 to macOS Crossover. Eighteen months later, the American firm He congratulates himself can “To get around Diablo II: Resurrected In pre-alpha versions of Crossover 23 », which should be marketed during summer. This tremendous progress should not be overlooked by the even greater challenges that lie ahead.
“There are still errors”explains that Product Manager Meredith Johnson, “But the fact that it will change is already a huge success.”. CodeWeavers couldn’t find anything “Magic Key” This would open the door wide for DirectX 12 on macOS, but it had to be fixed “Multiple bugs related to MoltenVK and SPIRV-Cross” Before you spin Diablo II: Resurrected.
CodeWeavers wants to find common solutions and port libraries in bulk to run Windows applications on MacOS and Linux with CrossOver. Things are always more complicated with games: “We need to support topic after topic”Johnson explains, “Every game can have many bugs”. How fast can the team progress? Respond this summer by marketing the final version of the Crossover 23.
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